Well, yesterday was pretty productive. We managed to vanquish Deldrimore Bowl as well as Iron Horse Mine. Deldrimore was REALLY difficult. We didn't die all that often, but getting past the healing circles with multiple Shiverpeak Protectors is not easy.. Especially when one of them is a boss monk. My suggestion is that you bring a Necro with Mark of Subversion. It works well on monks. Iron Horse mine wasn't nearly as difficult, but still had it's issues. The biggest one is that Iron Horse has several patrols that literally walk from one end of the map, to the other. So you end up having to hunt down parties towards the end.. The Dolyak Riders are pretty formidable at times, but again, Mark of Subversion takes them down swiftly. Our biggest asset in this area was Jenn's kick-ass Ele' Nuker build. I would get my Koss in position to pin the Monk/Dolyak, and her Meteroshower would do the rest, with a little Mark of Subversion and Shadow Strike thrown in for a little extra ooph!
Anyway, I think we're going to back-peddle now, and start vanquishing everything in the Tyrian map that lies before Yak's Bend. Which is of course, a LOT of space. Most of it is 4 man, so I am hoping we can structure a good build to take care of it all. I'll be very happy once we move into the areas BEYOND Becons Perch, such as North Kryta, etc. 4 Man parties will be a struggle no matter where you are. The 6 man gives you a little more freedom, and by the time we hit the crystal desert , 8 man will make things a lot easier. Or , at least continue to make them more manageable. The caveat to ALL of this is, I am terrified of Majesty's Rest.... I think Rot Skale in Hardmode will be a big challenge. But with the right build, not impossible.
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